The party rescued the Orc prisoner, and travelled to the explorer’s camp.
There they met Eric who offered to negotiate their passage off the island for help with accessing the ruins.
The ancient writing has to have some clue in how to open the tomb, but without some inside knowledge into the culture it seems impossible. Valara tried her best to translate pages and pages of the rubbing’s and dead scrolls. but in the end Eric found the her efforts trivial in her search.
The party offered to help as a mediator between them and the northern tribe.
Eric agreed this was valuable, and if accomplished he would be more willing to help.
heading out the party notices an incoming storm. heading to the nearby mountains for shelter then encounter a large canopy of webbing, turning back they make shelter closer to the shore, but much time was lost.
The shelter suffered due to the last time, and had some faults but in general served its purpose.
some visitors asked to share their shelters, but they were turned down, tinkerberry offered to help build them one instead, and had them dig a large hole in the rain while he built a tarp.
sadly 3 drowned after freezing to the point of incompacitation. while the dumb on, Me Dum passed out. then tried hug a Flaming sphere.
The party then travelled on towards home while Md Dum handed them rocks.
Adventure Log: up to 5000 xp
RP Bonus: 750 Xp (Tinkerberry 1000 xp)
Discussion bonus: up to 1000 xp (prolly getting ignored again)
MVP: Gete and Tinkerberry.
Me Dum has handed you about 50 rocks each as you walk, oddly enough one of the ones you got seem different from the others.
Pick one of the following Stones:
Flawed Clear Spindle (Ioun Stone)
Stone of Alarm
Pearl of Power 1st level
Returning Rock of Power!
(Returning + 1 Rock)
Deals 1d3 + 1 dmg with the returning property
Simple weapon Prof.